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1. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
TJ Grimes wrote: Seen two posts quoting my questions and thoughts, but they also quote the first response to my questions and thoughts, so I guess they aren't directed at me? Hard to tell when someone quotes two seperate posts, so I'll ask agai...
- by Ispia Jaydrath - at 2014.03.22 11:56:00
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2. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Keltin wrote: Refine Rates 20% not even close the refine value before and after, the after value with perfect refine is 28% of what it was previously. That's an 72% nerf for high-sec mining. Where are people getting this "20%" this "risk vs...
- by Ispia Jaydrath - at 2014.03.22 07:08:00
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3. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Rain6637 wrote: Ispia Jaydrath wrote: So, as a lowsec builder stop being a lowsec builder? That would fix the margins and eliminate the need for a reprocessing tower, but multiply the amount of work I have to do. Being ****** from two d...
- by Ispia Jaydrath - at 2014.03.21 04:00:00
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4. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
So, as a lowsec builder, what I'm getting is that I have to either run around picking up ore, or give part of my margin to some ******* who's willing to compress it for me. Also, I need a tower in lowsec to keep up with the joneses. Also, anybody ...
- by Ispia Jaydrath - at 2014.03.21 03:40:00
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5. WTS 200k+ Photonic Metamaterials WEEKLY - in Sell Orders [original thread]
Jita moves about 15 times that per day. I'll bet you could find a buyer on the market there.
- by Ispia Jaydrath - at 2013.09.10 03:51:00
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6. WTB Chimera AND Archon - in Want Ads & Trades [original thread]
Builder here. There's a problem with your value proposition. Let's say I have chimera and archon hulls in forge or citadel, where most capital production happens. Using eve-central and contracts, the lowest prices I can find on these hulls are 1....
- by Ispia Jaydrath - at 2013.07.13 23:26:00
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7. TypeName->TypeID - in EVE Technology Lab [original thread]
Hnng, thanks guys. I wonder if the devs would get right on it if I were to point out that the API is missing such a basic and obvious function.
- by Ispia Jaydrath - at 2013.03.22 23:17:00
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8. TypeName->TypeID - in EVE Technology Lab [original thread]
I need a way to get typeIDs from TypeNames without dicking about with absurd static dumps. Does this exist?
- by Ispia Jaydrath - at 2013.03.22 02:21:00
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9. WTS nyx BPO x 2, aeon BPO x 1 - in Sell Orders [original thread]
Items and prices updated.
- by Ispia Jaydrath - at 2012.10.31 00:56:00
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10. WTS nyx BPO x 2, aeon BPO x 1 - in Sell Orders [original thread]
Up~
- by Ispia Jaydrath - at 2012.10.17 23:51:00
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11. WTS nyx BPO x 2, aeon BPO x 1 - in Sell Orders [original thread]
Bump. Prices updated.
- by Ispia Jaydrath - at 2012.10.15 19:35:00
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12. WTS nyx BPO x 2, aeon BPO x 1 - in Sell Orders [original thread]
Bump.
- by Ispia Jaydrath - at 2012.10.05 20:55:00
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13. WTS nyx BPO x 2, aeon BPO x 1 - in Sell Orders [original thread]
To ze top.
- by Ispia Jaydrath - at 2012.09.24 23:12:00
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14. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
rodyas wrote: Mike Voidstar wrote: Thanks for setting me strait that my 74km control range is never to be used with heavies though. That is not really true though. True Scout drone operation gives 20 km to control range, but that is fo...
- by Ispia Jaydrath - at 2012.09.23 12:54:00
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15. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Dalilus wrote: I disagree. 0.0 is the most 'dangerous space' in EVE right? Give rats in 0.0 the ability to pod. Why? Better loot, better missions, better plexes, better minerals, better everything so why not make it truly 'dangerous'? Wow, p...
- by Ispia Jaydrath - at 2012.09.21 21:20:00
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16. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: We specifically have a window of time after the release to fix things that are broken and made it into the release. So if we do miss something then we will have time right after the release to fix it. Will there be a repor...
- by Ispia Jaydrath - at 2012.09.20 23:18:00
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17. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: Ispia Jaydrath wrote: CCP FoxFour wrote: We are fully committed to this new AI, not meaning we can't go back on it, but meaning if we find specific missions that are just not possibly any more or way harder than they ar...
- by Ispia Jaydrath - at 2012.09.20 22:56:00
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18. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: We are fully committed to this new AI, not meaning we can't go back on it, but meaning if we find specific missions that are just not possibly any more or way harder than they are worth, we will balance them. How will you ...
- by Ispia Jaydrath - at 2012.09.20 22:22:00
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19. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: Roll Sizzle Beef wrote: What about sites like Dread Guristas Fleet Staging Point 3? There is a Guristas Fleet Stronghold that launches Citadel Torpedos every 30 seconds. It will obliterate any subcap support for the capita...
- by Ispia Jaydrath - at 2012.09.20 20:07:00
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20. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
l0rd carlos wrote: Syn Fatelyng wrote: Can defenders kill citadels? If so, that might suddenly have a use for the aggroed ship. Smartbombs can ;-) They can, but the timing is extremely hard. I tried repeatedly with a large smartbomb on...
- by Ispia Jaydrath - at 2012.09.20 20:05:00
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